I wanted to make a spin on ping pong that isn't general power-ups, so I set it on a cartesian grid. Different power-ups perform geometric transformations such as reflections, rotations, and translations across quadrants. There are also dilations on the ball and paddles.
The prototype is made in Flash and ActionScript. I also integrated the Kongregate, Newgrounds, and Facebook API's. SmartFox Server made it possible to do multiplayer, and I made the test art with Flash and Fireworks.
At first I thought it would be a way to teach geometric transformations and made a one-page visual design showcasing that, but it proved to be a hectic fun time. Especially when getting two-player going.
pIng Pong XY
Adapted a mobile version of the game using Torque, as part of the iRon Sports series.