University of Central Florida

Assisted with the administration and content creation of several courses in the Digital Media program of study.

University of Central Florida
Assisted with the administration and content creation of several courses in the Digital Media program of study.
I served as a Teaching Assistant and Graduate Teaching assistant in the Digital Media department for several courses involved with media production.  Each course varied by needs that I worked in.
 
For a couple of courses I worked collaboratively on outlining the curriculum and learning material.  It was then broken up for individuals and I created several aasignments targeting specific lessons.  Assignments ranged from individual papers to group projects.
 
With course labs I would operate them and guide students through lessons, both lecture and hands-on in learning the tools/software.  When time-permitting I would run additional workshops covering elective topics for the material.
 
Setup the online presence for every course.  So I would handle the web version, setting it up and monitoring students progress through assignments and discussion forums.  Also would monitor through grading submissions.
List of courses I worked in were part of the Bachelor of Arts and Bachelor of Science programs in Digital Media.
 
 - DIG 3001 Digital Media Principles
 - DIG 2500C Fundamentals of Interactive Design
 - DIG 3525 Digital Media Production I
 - DIG 3811 User-Centered Design
 - FIL 3625 Interactive Entertainment
 - DIG 4713 Game Design
 - DIG 4716 Media Software Design
DIG 3001 Digital Media Principles
Introduction to history, principles, and process associated with digital media and designing for digital media with emphasis on production and communication.
DIG 2500C Fundamentals of Interactive Design
Foundations of interactive media including user-interface design.  Students combine audio, video, imaging, and animation using industry standard software.
DIG 3525 Digital Media Production I
Media project planning, organization and execution; group dynamics.  Software tools for project planning, scheduling and management.
I setup the online content for the course; discussion forums, calendar, and online materials.  Making certain as well to be involved with online discussions and help students seek new information.
 
Went over project management and planning techniques.  We also went over best practices for setting milestones and tracking progress throughout a production.
DIG 3811 User-Centered Design
Applying knowledge about cognition and behavior to design usable interfaces and systems.
FIL 3625 Interactive Entertainment
Ways to apply diverse skills of film making to digital media, non-linear storytelling, virtual reality, video games and non-traditional education and military simulation.
I setup the online content for the course; discussion forums, calendar, and online materials.  Making certain as well to be involved with online discussions and help students seek new information.
 
Provided assistance on brainstorming practices for different types of media and projects.  So students could work out distinctions between one medium and another, but also helped to draw similarities for work on transmedia projects.
DIG 4713 Game Design
Principles and theories of video game design, including software, content, interaction, and game play design.  Project based.
For the group projects, I served as an executive producer, testing students in real-world scenarios for their work to push them.  Guided students on brainstorming and project planning techniques for them to use throughout the course.
DIG 4716 Media Software Design
Fundementals of interactive software development within internet environments.  Focus on server-side scripting methodologies and database design.
I worked with students on their projects to provide guidance and assistance.  Also worked with the professor to setup project ideas for use throughoutt he course.  In their projects I took on the role of an industry professional for critiquing and testing them in real world scenarios.

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